View Poll Results: What is the better option early game if a player needs resources?

Voters
28. You may not vote on this poll
  • Oases

    22 78.57%
  • Natars

    6 21.43%
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Thread: Oases vs Natars

  1. #11

    Join Date
    1 Apr 2017
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    india
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    1

    Re: Oases vs Natars

    i think both are essential for completing tasks of the day so both are important. but putting more resources in both will help in early stages. clearing oases in 1st stage is always a challenge too. but inactive player and banned player villages become natars village without taking long time would be fine( time for changing to natars should be reduced).

  2. #12
    Raging Bull's Avatar
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    4 Jan 2017
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    264

    Re: Oases vs Natars

    Get some good friends and let them open oasis for you
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  3. #13
    silverknight's Avatar
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    5 Feb 2017
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    Lucknow, India
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    75

    Re: Oases vs Natars

    oasis are good source of income, if you could increase resource production of oasis, it would be even better
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  4. #14

    Join Date
    14 Jun 2010
    Location
    USA
    Posts
    41

    Re: Oases vs Natars

    I would prefer more Natar villas in the beginning since you can put them in a farm list and micro farm them constantly to keep troops from spawning like the oasis. Like PPs said, oasis may appear clear but by the time you get there they are full of troops again. Personally, I would rather deal with the occasional Natar farm spike (someone putting their hero there for the cheap kills).

  5. #15
    Jiggy's Avatar
    Join Date
    28 Oct 2016
    Location
    Mumbai, India
    Posts
    116

    Re: Oases vs Natars

    Quote Originally Posted by Q-Ball View Post
    I would rather deal with the occasional Natar farm spike (someone putting their hero there for the cheap kills).
    Natar Farm Spike What's that ?

    You can't reinforce Natars buddy.

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